GNU - Executive Campus - Managing Innovation

EXECUTIVE CAMPUS - MANAGING INNOVATION

Learning outcomes

  • Why innovation is important?
  • Types of innovations
  • Creative processes
  • Sources of innovations
  • Sustaining and disruptive innovations
  • Strategies for commercialisation
  • Managing culture for innovation
  • Rewarding innovation
  • Attracting, managing and retaining creative people
  • Innovation cycles.

Example case

Design Thinking and Innovation at Apple

Faculty

Jason Fitzsimmons